Digital Footprint Tutorials

Everyday, whether we want to or not, most of us contribute to a growing portrait of who we are online; a portrait that is probably more public than most of us assume. So no matter what you do online it’s important that you know what kind of trail you’re leaving, and what the possible effects can be. These tutorials help you to not only learn about your digital footprints, but help you make the right choices for you.

Source: Internet Society

Circular, The Next Big Thing in Design

In a circular economy, products no longer have a life cycle with a beginning, middle and end, and therefore make less waste and add value to their ecosystem. The scale of what we design has shifted from products, to companies, to economic systems.

Who we design for has expanded from a solitary user to an intimately connected web of people spanning the globe. New tools such as AI, the internet of things, and biomimicry mean our design ambitions are limited only by our imagination. The global economy is stuttering and disruptive technologies challenge established business models. A new mindset for business is emerging. It’s worth around a trillion dollars, will drive innovation in tomorrow’s companies, and reshape our lives.

The Circular Design Guide helps innovators create more elegant, effective, creative solutions for the circular economy. Solutions that are invaluable for people, give businesses a competitive edge, and are regenerative for our world.

Source: The Circular Design Guide

Finding My COMPASS, an Award-Winning Educational Resource

Dr. David Anderson, the director of COMPASS, developed its predecessor, Healthy Expectations, to help first-year students as they transition to college. First implemented in 2000, the program was based on seven life health principles designed to create healthy communities by fostering a positive and supportive culture for students on campus.

In 2005, as Senior Editor for George Mason University’s Center for the Advancement of Public Health, I led the editorial process for the multimedia version that earned a model program award from the US Department of Education. A product of hard work, this successful project unlocked a decade of achievements. It was my first taste of life as a digital nomad, and I’ve been working remotely ever since.

The project that grew around COMPASS (creating, optimizing, mapping, planning, achieving, steering and succeeding) was an intensive exercise in autonomy, mastery and purpose long before Daniel Pink brought “Motivation 3.0” to the mainstream. Developing the name, brand, UX and curriculum, and managing contributions from 30+ experts, each brought unique challenges that still inspire me today.

US Dept. of Ed assessment (PDF) http://bit.ly/us-dept-of-education-compass-excerpt
COMPASS website https://compass.gmu.edu/